In today’s digital ecosystem, ads don’t just compete for attention—they compete for trust. Whether you’re running campaigns on gaming platforms, social media, or publisher networks, where...
As more companies (especially in gaming, entertainment, and consumer tech) realize that community is their moat, we’re also seeing a crucial shift in responsibility: ensuring those communities are...
Moderation teams are stretched thin. Hours can be lost sifting through logs or reacting to incidents after harm has occurred. GGWP’s Community Copilot helps teams move from reactive to proactive....
In the world of trust & safety, text moderation is not a monolith—there are many forms it can take. Whether you’re moderating comment sections on news sites, ensuring brand-safe...
Voice moderation isn’t a “nice-to-have” feature anymore. Toxic voice chat has been part of multiplayer gaming for decades. For some, it gets brushed off as “just the culture.” But...
More often than not, “community management” gets lumped in with reactive moderation. Someone posts harmful content, a team member removes it, and the process repeats in an endless loop. But when...
The Gaming industry has innovated in countless ways, including Community Management. This discipline has grown into a mission much bigger than just keeping conversations in line – but into a...
As Community Sift (part of Microsoft’s suite of content moderation tools) shifts away from certain game and community services, many studios and platforms are looking to GGWP’s Community Copilot...
Bain & Company’s Gaming Report 2025: Breaking Boundaries to Win offers a sweeping look at how the industry is evolving. The report highlights not just market trends, but also the growing...
Introducing GGWP Pulse – The latest innovation in community intelligence, built for live game environments GGWP, the leader in real-time moderation and healthy online communities, has just...
In honor of StopCyberbullyingDay and in prep for a couple gaming-centric conferences GGWP will be on panels at in the months to come, we asked our co-panelist Annabel Ashalley-Anthony from Melanin...
A recent field study on Roblox’s discipline system sheds data-driven light on a question community managers have long grappled with: Do suspension lengths actually deter harmful behavior? Conducted...
Bots in gaming aren’t new, but as artificial intelligence evolves, their role becomes more complex—and controversial. On a recent podcast, GGWP’s CTO George Ng offered a nuanced breakdown...
GGWP recently had Trust & Safety vet, Joi Podgorny, head to two T&S conferences in Europe to represent us, with a goal of assessing the current state of the industry. Here are some of her...
As you may have seen on our website, GGWP’s game moderation tools are created by gamers for gamers. Because of that, we wanted to take the turning of the calendar as an opportunity to celebrate...
It’s no secret that playing the latest big online shooter can lead to unsavory interactions with your opponents and, in some cases, even your teammates – What are game companies doing...
Shortly after the conclusion of The International 2024, we sat down with former Dota 2 pro, Saahil “Universe” Arora – who took home the top prize at The International 2015 as part of Evil...
"GGWP's documentation was clear and the APIs were straightforward, so our team was ready to test in no time."
In all our online spaces, especially those where children are present, it’s important to be vigilant in monitoring for suspicious behavior and preventing online abusers and groomers from doing...
It’s the 3rd Friday in June, which means today is Stop Cyberbullying Day! To celebrate and bring awareness, we sat down with Melanin Gamers, the team behind toxicityrating.com, to chat about...
With over 40 years of game development experience including key roles making hit games like Apex Legends and Titanfall, Fred Gill knows what it takes to launch a successful game. We’ve talked to...
Few possess the breadth of experience and insight that Fred Gill brings to the table when it comes to game development. With a storied career that includes pivotal roles at Respawn Entertainment,...
The Rise of Social Gaming in the 2000s In 2005, my company, RedOctane, released Guitar Hero. It helped spark the social gaming boom. These were games (mostly on consoles) that people played together...
Why Data Teams Are Critical for Modern Gaming Success From understanding player behavior to refining game mechanics, the insights derived from data analytics can make or break a game’s performance....
Introduction At GGWP, we offer tailored solutions for organizations, including those opting to retain their data entirely within the European Union (EU). Our architectural approach is meticulously...
Introduction: Why LLMs Matter for Content Moderation In a recent Forbes article, our CTO discussed how to use LLMs to tackle a specific problem: labeling in-domain messages quickly to support nuanced...
Protecting Moderators from the Effects of Distressing Content Written by Kimberly Voll and George Ng Introduction In the dynamic world of online gaming, player support teams are at the forefront of...
Introduction Player Support teams have been dealing with increased pressure and stress, especially in the world of live service games, raising concerns about long-term mental health. Burnout is a hot...
Navigating the Digital Services Act: A Guide for Game Developers Introduction: In the rapidly evolving digital landscape, the European Union’s Digital Services Act (DSA) stands as a pivotal...
Game Changer: Impact of Chat Sanctions on Toxicity Recently, Omeda Studios shared results around the impact GGWP’s AI-based chat moderation had on reducing toxic behavior within Predecessor, their...
Unity Toxicity in Games Roundtable On October 19, our CTO Dr George Ng joined Dr. Kimberly Voll, Tony Jones, and Leticia Patricio for a roundtable discussion on Toxicity in Gaming hosted by Unity...
Integrating GGWP’s Chat with External Chat Services: Unity Example At GGWP, we aim to simplify game moderation integration. A common question is how exactly to integrate our chat moderation if...
GGWP is going to gamescom and devcom 2023 — come talk to us! Heads up: Our CEO Dennis Fong 🔜 gamescom and CTO George Ng will be in Cologne August 20-27 for devcom and gamescom! We’re...
We’re thrilled to announce that GGWP's best-in-class AI-powered game moderation tools are now available to everyone, for free, up to ~5,000 MAU! Learn more at ggwp.com.
There are many benefits to AI-driven, context-aware moderation. Adding the extra context beyond each line of chat leads to more accurate identification of toxic behavior, resulting in a more...
Toxic behavior in games can be a serious problem that can ruin the experience for many players. What’s more, it’s often bad for business — a new player who experiences toxicity within their...