Blog

June 21, 2024

Stop Cyberbullying Day – Discussion with Melanin Gamers

Stop Cyberbullying Day – Discussion with Melanin Gamers It’s the 3rd Friday in June, which means today is Stop Cyberbullying Day! To celebrate and bring awareness, we sat down with...

June 18, 2024

Gathering the right feedback for pre-launch games with Fred Gill

Gathering the right feedback for pre-launch games with Fred Gill Interview with Fred Gill With over 40 years of game development experience including key roles making hit games like Apex Legends and...

June 11, 2024

Priorities and tech considerations in pre-launch game development with Fred Gill

Priorities and tech considerations in pre-launch game development Interview with Fred Gill Few possess the breadth of experience and insight that Fred Gill brings to the table when it comes to game...

May 7, 2024

What Happened to Social Gaming?

What Happened to Social Gaming? Guest blog by Charles Huang In 2005, my company, RedOctane, released a game called Guitar Hero. It helped spark the social games boom. These were games (mostly on...

April 22, 2024

Leading Effective Data Teams in Gaming

Leading Effective Data Teams in Gaming Interview with Mehmet Turan From understanding player behavior to refining game mechanics, the insights derived from data analytics can make or break a...

April 15, 2024

Strategies for GDPR Compliance in Gaming: Adopting the All-EU Storage and Processing Approach

Strategies for GDPR Compliance in Gaming: Adopting the All-EU Storage and Processing Approach Written by Jerry Wong Introduction At GGWP, we offer tailored solutions for organizations, including...

April 2, 2024

On Content Moderation & Evaluating LLMs

On Content Moderation & Evaluating LLMs Written by Brian Wu In a recent Forbes article, our CTO discussed how to use LLMs to tackle a specific problem: labeling in-domain messages quickly to...

February 27, 2024

Player Support Safety Guide

Protecting Moderators from the Effects of Distressing Content Written by Kimberly Voll and George Ng Introduction In the dynamic world of online gaming, player support teams are at the forefront of...

February 14, 2024

Burnout Management in Player Support

Burnout Management in Player Support Written by Tony Won   Introduction “While we may not be able to control all that happens to us, we can control what happens inside us.”― Benjamin...

January 24, 2024

Navigating the Digital Services Act: A Guide for Game Developers

Navigating the Digital Services Act: A Guide for Game Developers Introduction: In the rapidly evolving digital landscape, the European Union’s Digital Services Act (DSA) stands as a pivotal...